This is the kind of job that sends polygon counts skyrocketing but I had a secret weapon… 96GB of RAM. The brief required the creation of a generic cityscape to visually show the fundamental role Eminox plays in developing commercial exhaust systems that result in a cleaner environment.

The final render required further post work to achieve the look of a smog-filled city where floating orbs or bubbles revealed the clean city behind. The scene had to be framed in such a way that allowed it to be re purposed for web and print in a variety of aspect ratios.

Work began by importing library models of buildings to form the core city centre, texturing them and then expanding the city with the Greeble plugin to add volume.

Finally, here are some of the other renders that were produced while experimenting with looks.